

There are several coloured texts for drops received: blue for secondary commons, green for 100%, orange for unchecked dinosaurs and terrasaur maul pieces, and purple for special drops, such as a dragon mattock or totem pieces. The rewards from all dinosaurs can be doubled with the effects of Hazelmere's signet ring. They are not multiplied instead, the drop rate is drastically increased, making them more common in double and triple encounters. The multiplier applies differently to the unique drops of tier 3 dinosaurs. As such, in triple encounters, experience and loot is tripled respectively. For example, in a double encounter, the second dinosaur will yield double experience and loot compared to the first dinosaur. In encounters with multiple dinosaurs that are successfully cleared, additional experience and loot is obtained from the next dinosaur skinned in line from that encounter.


In addition to the drops listed above, all of the Big Game Hunter dinosaurs have a 1/50 chance of dropping one of the following totem pieces: While hunting, a player may receive compacted hides, a reinforced dinosaur pelt, or a dinosaur rib bone, resources used in upgrades of the Anachronia base camp. These three components are required to create the terrasaur maul, a tier 80 two-handed melee weapon effective against ranged opponents. The tier 3 dinosaurs have unique drops of their own: the superior long bone, tribal fin, and volcanic fragments from the pavosaurus rex, oculi apoterrasaur and malletops, respectively. The dragon mattock drop can also be multiplied 2 or even 3 mattocks may be obtained from one dinosaur within a multi-dinosaur encounter. Most of this table is generally consistent across all dinosaurs, with a few drops unique to that dinosaur's tier - for example, tier 1 dinosaurs can drop ciku seeds, tier 2 dinosaurs have guarana seeds, while tier 3 dinosaurs have drops like raw rocktails and uncut dragonstones.Īll dinosaurs have a 1/101 chance of dropping a dragon mattock, with an equal drop rate across all tiers. Hides will commonly be damaged.Īlong with these 100% drops, a secondary table roll is always guaranteed from each dinosaur. Tier 3 dinosaurs also have a 1/1000 chance to drop pieces of the Terrasaur maul.Īll dinosaurs are guaranteed to give some dinosaur bones, hides, and scales, and their respective raw meat all dinosaur types also have separate secondary drop tables.All dinosaurs have a 1/101 chance to drop the Dragon mattock, currently worth 30,906,382.It is the most profitable hunting method in the game, providing boss-drop like reward chests. Keep in mind that when facing multiple dinosaurs in one encounter, the experience rates are higher. Experience values in the table below are based on the experience gained after completing the hunt when skinning the corresponding dead dinosaur. However, the minimum levels for Big Game Hunter (75 Hunter and 55 Slayer) must be maintained to build and arm scorpions.Įach dinosaur species can be caught 5 to 6 times, after which the player is unable to hunt the same species for an hour.Įach dinosaur also requires a specific bait to be lured and caught. The levels must be boosted to the requirement of the hunted species to start an encounter and to bait the pressure plate. Players must have certain level requirements in Hunter and Slayer for each dinosaur, both of which can be boosted. Dinosaurs exist as non-interactive NPCs in the overworld arenas and can only be interacted within encounters. Arenas are spread out around Anachronia, as shown on the map. Each species is found in a separate "arena", which is a fairly open space in the overworld. There are nine different species of dinosaur to hunt on Anachronia, shown in the table below.
